diff options
| author | Trisjdc <trisjdc@gmail.com> | 2015-08-23 10:47:16 +0100 |
|---|---|---|
| committer | Carbenium <carbenium@outlook.com> | 2015-09-24 23:24:13 +0200 |
| commit | 93e77bfc7b94d4e3505189d614a7da90877f166d (patch) | |
| tree | f538e087f494505c3505081b22fd466abdca082d /src/server/game/Handlers/MiscHandler.cpp | |
| parent | e5eea44e0afb038d9b04e61b93d69f25e37879af (diff) | |
Core/Players: Improve rest state handling, allow several rest states to be active
Fixes https://github.com/TrinityCore/TrinityCore/issues/15325
(cherry picked from commit c14b66c24c3c0afe222a0401171e882d4a1f98d9)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/MiscHandler.cpp
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 8151ff70248..1d98b85a441 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -509,9 +509,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& pack if (sObjectMgr->IsTavernAreaTrigger(packet.AreaTriggerID)) { // set resting flag we are in the inn - player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING); - player->InnEnter(time(nullptr), atEntry->ID); - player->SetRestType(REST_TYPE_IN_TAVERN); + player->SetRestFlag(REST_FLAG_IN_TAVERN, atEntry->ID); if (sWorld->IsFFAPvPRealm()) player->RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); |
