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authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Handlers/MiscHandler.cpp
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index ad09333c588..01ff03ce2c1 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -358,7 +358,7 @@ void WorldSession::HandleRequestCemeteryList(WorldPackets::Misc::RequestCemetery
uint32 team = _player->GetTeam();
std::vector<uint32> graveyardIds;
- auto range = sObjectMgr->GraveYardStore.equal_range(zoneId);
+ auto range = sObjectMgr->GraveyardStore.equal_range(zoneId);
for (auto it = range.first; it != range.second && graveyardIds.size() < 16; ++it) // client max
{