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authorGolrag <Golrag@users.noreply.github.com>2016-05-27 15:17:51 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-27 15:17:51 +0200
commitd60fe0e5d55eeba9d8c422b7135e789f4af4b4b3 (patch)
treed6011b52f28439ef76465c07d0db6f124a7b5000 /src/server/game/Handlers/MiscHandler.cpp
parent5776a256b8eae7125e7eba229709b2872b33304b (diff)
Core/Battleground: Areatriggers will now check if player leaves the start area before the battleground begins in the following battlegrounds: (#15935)
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index a43ec6c2202..382b8d70f38 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -485,7 +485,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& pack
return;
}
- if (!player->IsInAreaTriggerRadius(atEntry))
+ if (packet.Entered && !player->IsInAreaTriggerRadius(atEntry))
{
TC_LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (%s) too far, ignore Area Trigger ID: %u",
player->GetName().c_str(), player->GetGUID().ToString().c_str(), packet.AreaTriggerID);
@@ -535,8 +535,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPackets::Misc::AreaTrigger& pack
}
if (Battleground* bg = player->GetBattleground())
- if (bg->GetStatus() == STATUS_IN_PROGRESS)
- bg->HandleAreaTrigger(player, packet.AreaTriggerID, packet.Entered);
+ bg->HandleAreaTrigger(player, packet.AreaTriggerID, packet.Entered);
if (OutdoorPvP* pvp = player->GetOutdoorPvP())
if (pvp->HandleAreaTrigger(_player, packet.AreaTriggerID, packet.Entered))