diff options
| author | Rat <gmstreetrat@gmail.com> | 2014-12-01 20:44:27 +0100 |
|---|---|---|
| committer | Rat <gmstreetrat@gmail.com> | 2014-12-01 20:44:27 +0100 |
| commit | e7f3f11ed5d7fec26de2c4fd9f2cb219d8019f9b (patch) | |
| tree | 8791800c40eed505a09a4598f3c952c23c7483c3 /src/server/game/Handlers/MiscHandler.cpp | |
| parent | 16219b483d59073acd3419f8b135bba0ac99dff6 (diff) | |
| parent | 60ea1265c2fc0faa34544b1601f489a14384334d (diff) | |
Merge branch 'Spells' of https://github.com/TrinityCore/TrinityCore into Spells
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 3a48c29ce03..9598ce216fb 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -52,6 +52,7 @@ #include "Group.h" #include "AccountMgr.h" #include "Spell.h" +#include "SpellPackets.h" #include "BattlegroundMgr.h" #include "Battlefield.h" #include "BattlefieldMgr.h" @@ -1038,17 +1039,17 @@ int32 WorldSession::HandleEnableNagleAlgorithm() return 0; } -void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recvData) +void WorldSession::HandleSetActionButtonOpcode(WorldPackets::Spells::SetActionButton& packet) { - uint8 button; - uint32 packetData; - recvData >> button >> packetData; - TC_LOG_DEBUG("network", "CMSG_SET_ACTION_BUTTON Button: %u Data: %u", button, packetData); + uint32 action = ACTION_BUTTON_ACTION(packet.Action); + uint32 type = ACTION_BUTTON_TYPE(packet.Action); - if (!packetData) - GetPlayer()->removeActionButton(button); + TC_LOG_DEBUG("network", "CMSG_SET_ACTION_BUTTON Button: %u Action: %u Type: %u", packet.Index, action, type); + + if (!packet.Action) + GetPlayer()->removeActionButton(packet.Index); else - GetPlayer()->addActionButton(button, ACTION_BUTTON_ACTION(packetData), ACTION_BUTTON_TYPE(packetData)); + GetPlayer()->addActionButton(packet.Index, action, type); } void WorldSession::HandleCompleteCinematic(WorldPacket& /*recvData*/) |
