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authorOvahlord <dreadkiller@gmx.de>2023-12-04 00:01:24 +0100
committerOvahlord <dreadkiller@gmx.de>2023-12-04 00:01:43 +0100
commit474e4101f66d5a5255d8e782871a892845834add (patch)
tree906382892b80e60ebab6abf1c631d3eeca34c9e5 /src/server/game/Handlers/MovementHandler.cpp
parent7e238a32fbef7b746fd1f76fc0b15c1a010a2792 (diff)
Core/Garrison: dropped Garrison implementation
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index d7e9ca22edd..8a8874ae86f 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -21,7 +21,6 @@
#include "DB2Stores.h"
#include "FlightPathMovementGenerator.h"
#include "GameTime.h"
-#include "Garrison.h"
#include "InstanceLockMgr.h"
#include "InstancePackets.h"
#include "Log.h"
@@ -154,11 +153,7 @@ void WorldSession::HandleMoveWorldportAck()
if (!seamlessTeleport)
player->SendInitialPacketsAfterAddToMap();
else
- {
player->UpdateVisibilityForPlayer();
- if (Garrison* garrison = player->GetGarrison())
- garrison->SendRemoteInfo();
- }
// flight fast teleport case
if (player->IsInFlight())