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authorGiacomo Pozzoni <giacomopoz@gmail.com>2021-01-24 16:04:47 +0100
committerGitHub <noreply@github.com>2021-01-24 16:04:47 +0100
commit661f554b9e08a3721227f1e4a4fe6fd74e43a1f4 (patch)
tree16caa4dab3e052ba563212b4f8ef4bdf4af7b5fc /src/server/game/Handlers/MovementHandler.cpp
parent62320b1efab3a050cf2187490b59234a037c69c8 (diff)
Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues * Fix infinite loop in ".debug send opcode" Fix using uninitialized memory in ".debug send opcode"
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 6283e875518..7b7ccf8771c 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -685,7 +685,7 @@ void WorldSession::HandleTimeSyncResponse(WorldPacket& recvData)
using the following relation:
serverTime = clockDelta + clientTime
*/
- int64 clockDelta = (int64)(serverTimeAtSent + lagDelay) - (int64)clientTimestamp;
+ int64 clockDelta = (int64)serverTimeAtSent + (int64)lagDelay - (int64)clientTimestamp;
_timeSyncClockDeltaQueue.push_back(std::pair<int64, uint32>(clockDelta, roundTripDuration));
ComputeNewClockDelta();
}