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authorOvahlord <dreadkiller@gmx.de>2024-11-01 08:09:15 +0100
committerOvahlord <dreadkiller@gmx.de>2024-11-01 16:33:57 +0100
commit6de12ffcfa30355687f293a051dfae58ceac5cc7 (patch)
treeaf38cb407f80fda4b1cdc9a5fd1db53a884c759d /src/server/game/Handlers/MovementHandler.cpp
parent5c0fb42c9b34707ff4e671739591b008fb0a07f2 (diff)
Core/Packets: updated packet structures for 4.4.1
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 9217e42225b..5f2ab41c856 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -260,6 +260,7 @@ void WorldSession::HandleSuspendTokenResponse(WorldPackets::Movement::SuspendTok
packet.MapID = loc.Location.GetMapId();
packet.Loc.Pos = loc.Location;
packet.Reason = !_player->IsBeingTeleportedSeamlessly() ? NEW_WORLD_NORMAL : NEW_WORLD_SEAMLESS;
+ packet.Counter = _player->GetNewWorldCounter();
SendPacket(packet.Write());
if (_player->IsBeingTeleportedSeamlessly())