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authorShauren <shauren.trinity@gmail.com>2016-08-06 12:34:38 +0200
committerShauren <shauren.trinity@gmail.com>2016-08-06 12:34:38 +0200
commit807488df8a9f063d5b306dcd88b12b9d67089143 (patch)
tree0cd7f2c5de02b4100a3cccdbb4bd7f133e3efcb3 /src/server/game/Handlers/MovementHandler.cpp
parent763e9e492187bb2b77a9e06de9aaeb3d9a3c8ec2 (diff)
Core/PacketIO: Minor refactor in Opcode definitions, packet class type no longer needs to be defined manually, it is now inferred from handler argument
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 9e11c044f3e..ed558036d18 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -38,10 +38,10 @@
void WorldSession::HandleMoveWorldportAckOpcode(WorldPackets::Movement::WorldPortResponse& /*packet*/)
{
- HandleMoveWorldportAckOpcode();
+ HandleMoveWorldportAck();
}
-void WorldSession::HandleMoveWorldportAckOpcode()
+void WorldSession::HandleMoveWorldportAck()
{
// ignore unexpected far teleports
if (!GetPlayer()->IsBeingTeleportedFar())
@@ -241,7 +241,7 @@ void WorldSession::HandleSuspendTokenResponse(WorldPackets::Movement::SuspendTok
SendPacket(packet.Write());
if (_player->IsBeingTeleportedSeamlessly())
- HandleMoveWorldportAckOpcode();
+ HandleMoveWorldportAck();
}
void WorldSession::HandleMoveTeleportAck(WorldPackets::Movement::MoveTeleportAck& packet)