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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-01-24 16:04:47 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 01:35:01 +0100 |
commit | a66b968f91d159b149ef5b7357d8a92572cb0b3c (patch) | |
tree | cf1e221b668b4ae8eacfff856aea06cac4d8d3c5 /src/server/game/Handlers/MovementHandler.cpp | |
parent | 91d7a8b06954fa8a2e67166f731644dec1f5e687 (diff) |
Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues
* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"
(cherry picked from commit 661f554b9e08a3721227f1e4a4fe6fd74e43a1f4)
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 8ff1e0ed877..da83cc662b0 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -741,7 +741,7 @@ void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& using the following relation: serverTime = clockDelta + clientTime */ - int64 clockDelta = (int64)(serverTimeAtSent + lagDelay) - (int64)timeSyncResponse.ClientTime; + int64 clockDelta = (int64)serverTimeAtSent + (int64)lagDelay - (int64)timeSyncResponse.ClientTime; _timeSyncClockDeltaQueue.push_back(std::pair<int64, uint32>(clockDelta, roundTripDuration)); ComputeNewClockDelta(); } |