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authorGiacomo Pozzoni <giacomopoz@gmail.com>2021-01-24 16:04:47 +0100
committerShauren <shauren.trinity@gmail.com>2022-03-06 01:35:01 +0100
commita66b968f91d159b149ef5b7357d8a92572cb0b3c (patch)
treecf1e221b668b4ae8eacfff856aea06cac4d8d3c5 /src/server/game/Handlers/MovementHandler.cpp
parent91d7a8b06954fa8a2e67166f731644dec1f5e687 (diff)
Core/Misc: Fix static analysis issues (#25924)
* Core/Misc: Fix static analysis issues * Fix infinite loop in ".debug send opcode" Fix using uninitialized memory in ".debug send opcode" (cherry picked from commit 661f554b9e08a3721227f1e4a4fe6fd74e43a1f4)
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 8ff1e0ed877..da83cc662b0 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -741,7 +741,7 @@ void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse&
using the following relation:
serverTime = clockDelta + clientTime
*/
- int64 clockDelta = (int64)(serverTimeAtSent + lagDelay) - (int64)timeSyncResponse.ClientTime;
+ int64 clockDelta = (int64)serverTimeAtSent + (int64)lagDelay - (int64)timeSyncResponse.ClientTime;
_timeSyncClockDeltaQueue.push_back(std::pair<int64, uint32>(clockDelta, roundTripDuration));
ComputeNewClockDelta();
}