diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-09-28 17:20:27 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-09-28 17:20:27 +0200 |
| commit | cd27fd38b93884797c094a82dc7beb0498e2f124 (patch) | |
| tree | f4bb0ff6baf13e90bfb51697ceb3161253437d06 /src/server/game/Handlers/MovementHandler.cpp | |
| parent | 3bc3b67a8fae059e1019446b09882dfa7fcd11a0 (diff) | |
Core/Maps: Moved corpse management to map level
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 279345845a1..dad3d2f8a54 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -157,8 +157,8 @@ void WorldSession::HandleMoveWorldportAckOpcode() } // resurrect character at enter into instance where his corpse exist after add to map - Corpse* corpse = GetPlayer()->GetCorpse(); - if (corpse && corpse->GetType() != CORPSE_BONES && corpse->GetMapId() == GetPlayer()->GetMapId()) + Corpse* corpse = GetPlayer()->GetMap()->GetCorpseByPlayer(GetPlayer()->GetGUID()); + if (corpse && corpse->GetType() != CORPSE_BONES) { if (mEntry->IsDungeon()) { |
