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authorjoschiwald <joschiwald.trinity@gmail.com>2014-11-06 02:59:59 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2014-11-06 02:59:59 +0100
commitdb7c07246a9eff609c711971d6f98413d38be97f (patch)
treed0a969ee81385de55ef4ff69ec14577f4d6609be /src/server/game/Handlers/MovementHandler.cpp
parent3cb4b7359e51aa22b58591ca55112b9b19ca71ef (diff)
Core/NetworkIO: updated CMSG_REORDER_CHARACTERS packet and other opcode values
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 3518bcd92f0..eebccd7408a 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -348,7 +348,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvPacket)
plrMover->m_transport->RemovePassenger(plrMover);
// fall damage generation (ignore in flight case that can be triggered also at lags in moment teleportation to another map).
- if (opcode == MSG_MOVE_FALL_LAND && plrMover && !plrMover->IsInFlight())
+ if (opcode == CMSG_MOVE_FALL_LAND && plrMover && !plrMover->IsInFlight())
plrMover->HandleFall(movementInfo);
if (plrMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plrMover->IsInWater())