aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MovementHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-08-02 13:25:41 +0200
committerShauren <shauren.trinity@gmail.com>2024-08-02 13:25:41 +0200
commite59eef5432c7b70679d33f4911c88d0f7d75fd39 (patch)
treefe9bce9c82496589facec3719b3f2943d8295e76 /src/server/game/Handlers/MovementHandler.cpp
parent7fb9168d57f378075b0f6692ea7ad822c1d8e43d (diff)
Core/PacketIO: Updated to 11.0.0
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 97f9cda44c8..f37958be579 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -265,6 +265,7 @@ void WorldSession::HandleSuspendTokenResponse(WorldPackets::Movement::SuspendTok
packet.MapID = loc.Location.GetMapId();
packet.Loc.Pos = loc.Location;
packet.Reason = !_player->IsBeingTeleportedSeamlessly() ? NEW_WORLD_NORMAL : NEW_WORLD_SEAMLESS;
+ packet.Counter = _player->GetNewWorldCounter();
SendPacket(packet.Write());
if (_player->IsBeingTeleportedSeamlessly())