aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MovementHandler.cpp
diff options
context:
space:
mode:
authorLopfest <lopfest@gmail.com>2016-02-20 23:59:56 +0100
committerLopfest <lopfest@gmail.com>2016-02-20 23:59:56 +0100
commitfacdc62b433787326673a4db05aab76d75e1283f (patch)
treef76f4e3467e3fe909da8b4e5bc5962712642e493 /src/server/game/Handlers/MovementHandler.cpp
parentd11eb335c996b398f4f8bdb10558dfba9af637f4 (diff)
parent716c952cb9f7bc0f75308bb4a716cdfe7de17281 (diff)
Merge remote-tracking branch 'upstream/6.x' into HEAD
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index fb391229340..3ab9f683dea 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -382,7 +382,7 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
plrMover->UpdateFallInformationIfNeed(movementInfo, opcode);
- if (movementInfo.pos.GetPositionZ() < MAX_MAP_DEPTH)
+ if (movementInfo.pos.GetPositionZ() < plrMover->GetMap()->GetMinHeight(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY()))
{
if (!(plrMover->GetBattleground() && plrMover->GetBattleground()->HandlePlayerUnderMap(_player)))
{
@@ -391,6 +391,7 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
/// @todo discard movement packets after the player is rooted
if (plrMover->IsAlive())
{
+ plrMover->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth());
// player can be alive if GM/etc
// change the death state to CORPSE to prevent the death timer from