aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/NPCHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2023-03-12 00:13:49 +0100
committerShauren <shauren.trinity@gmail.com>2023-03-12 00:13:49 +0100
commit09568736134372ec1a79b936a248eec30f071c8d (patch)
tree73a2ab5900c25285f34c8ed6353c640f06b570bd /src/server/game/Handlers/NPCHandler.cpp
parent5c9283244b9b2121037af5db94f626aeebdbddc3 (diff)
Core/Creatures: Allow overriding default gossip menu id
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 50fc643e7b6..a2274a3b6e0 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -183,7 +183,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet)
if (!unit->AI()->OnGossipHello(_player))
{
// _player->TalkedToCreature(unit->GetEntry(), unit->GetGUID());
- _player->PrepareGossipMenu(unit, unit->GetCreatureTemplate()->GossipMenuId, true);
+ _player->PrepareGossipMenu(unit, unit->GetGossipMenuId(), true);
_player->SendPreparedGossip(unit);
}
}