diff options
| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-05-10 22:01:41 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-10 22:01:41 +0200 |
| commit | e203ecda88a327c4e93588f39cc4ffdcf99b30f7 (patch) | |
| tree | 0b2cef347e57b798a8f9c80d186a12fa01368038 /src/server/game/Handlers/NPCHandler.cpp | |
| parent | 16bdcd35e08fd39380e9b0ee1e512ed64168f7f3 (diff) | |
Core/Pet: Attempt to fix assertions triggered when summoning pets (#26501)
* Core/Pet: Attempt to fix an assertion triggered when re-summoning the current pet
* Core/Pet: Attempt to fix an assertion triggered when stabling a pet while in a vehicle
* Core/Pet: Attempt to fix an assertion triggered when stabling a pet and casting spell 6962
* Core/Pet: Attempt to fix an assertion triggered when casting spell 6962 while being dead
* Core/Pet: Attempt to fix an assertion triggered when summoning a pet while on vehicle 34775
* Handle cases in a generic way
* Code cleanup
* Core/Pet: Attempt to fix an assertion triggered when summoning a pet while on vehicle 34775 with a new character
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index c171df8b9ec..0e2339b5c60 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -542,8 +542,6 @@ void WorldSession::HandleUnstablePet(WorldPacket& recvData) } else { - std::swap(*stabledPet, petStable->CurrentPet); - // update current pet slot in db immediately to maintain slot consistency, dismissed pet was already saved CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID); stmt->setUInt8(0, PET_SAVE_AS_CURRENT); |
