aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/NPCHandler.cpp
diff options
context:
space:
mode:
authorIntel <chemicstry@gmail.com>2014-11-13 18:48:29 +0200
committerNayd <dnpd.dd@gmail.com>2014-11-15 04:27:34 +0000
commitfa0983dfa36475237d696e841241060e356fe788 (patch)
tree76fac5d03b6f75f1b29c93e59a0c4c3bad20b504 /src/server/game/Handlers/NPCHandler.cpp
parent196e960b573bd61497c5684050b582ace291ecc4 (diff)
Core/DataStores: Updated all remaining dbc/db2 except Item.db2, Item-sparse.db2
Signed-off-by: Nayd <dnpd.dd@gmail.com>
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index d607533a9a7..cc82063e074 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -443,7 +443,7 @@ void WorldSession::SendSpiritResurrect()
_player->GetPositionX(), _player->GetPositionY(), _player->GetPositionZ(), _player->GetMapId(), _player->GetTeam());
if (corpseGrave != ghostGrave)
- _player->TeleportTo(corpseGrave->map_id, corpseGrave->x, corpseGrave->y, corpseGrave->z, (corpseGrave->Facing * M_PI) / 180); // Orientation is initially in degrees
+ _player->TeleportTo(corpseGrave->MapID, corpseGrave->Loc.X, corpseGrave->Loc.Y, corpseGrave->Loc.Z, (corpseGrave->Facing * M_PI) / 180); // Orientation is initially in degrees
// or update at original position
else
_player->UpdateObjectVisibility();