diff options
author | Carbenium <carbenium@outlook.com> | 2015-09-23 20:21:20 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2015-09-23 20:21:20 +0200 |
commit | ff31a1d9eddccca5f8077bb35cd5a7f7740f467d (patch) | |
tree | 93a1bc20a25da58e73f356c8dfa14b4b07154748 /src/server/game/Handlers/NPCHandler.cpp | |
parent | d476e0eff24af5849bbbc21128aa461a24d4fe9b (diff) | |
parent | dcb7082277447c21b11c4a1d59f105fa342c172e (diff) |
Merge pull request #15313 from pete318/map_local_guid_335
[3.3.5/Core/Map] map local guids 6.x -> 3.3.5
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 3c4bbd87b3f..14436a864f9 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -494,7 +494,7 @@ void WorldSession::SendStablePet(ObjectGuid guid) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS_DETAIL); - stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, _player->GetGUID().GetCounter()); stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT); stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT); @@ -596,7 +596,7 @@ void WorldSession::HandleStablePet(WorldPacket& recvData) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOTS); - stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, _player->GetGUID().GetCounter()); stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT); stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT); @@ -657,7 +657,7 @@ void WorldSession::HandleUnstablePet(WorldPacket& recvData) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_ENTRY); - stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, _player->GetGUID().GetCounter()); stmt->setUInt32(1, petnumber); stmt->setUInt8(2, PET_SAVE_FIRST_STABLE_SLOT); stmt->setUInt8(3, PET_SAVE_LAST_STABLE_SLOT); @@ -786,7 +786,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket& recvData) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SLOT_BY_ID); - stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, _player->GetGUID().GetCounter()); stmt->setUInt32(1, petId); _stableSwapCallback.SetParam(petId); |