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authorTreeston <treeston.mmoc@gmail.com>2019-08-04 01:26:20 +0200
committerTreeston <treeston.mmoc@gmail.com>2019-08-04 01:26:20 +0200
commit4a219eda07c353139608065f7d0a016094ee4ce0 (patch)
tree50d6c0922d36e4e9280a49e6bc0e6ee7c8bd3c9e /src/server/game/Handlers/PetHandler.cpp
parent6a330214a112460f4e492135e76f1277328af406 (diff)
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r--src/server/game/Handlers/PetHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index 7ca145b9428..c2cf331e4af 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -327,14 +327,14 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
{
if (unit_target)
{
- if (!pet->HandleSpellFocus())
+ if (!pet->HasSpellFocus())
pet->SetInFront(unit_target);
if (Player* player = unit_target->ToPlayer())
pet->SendUpdateToPlayer(player);
}
else if (Unit* unit_target2 = spell->m_targets.GetUnitTarget())
{
- if (!pet->HandleSpellFocus())
+ if (!pet->HasSpellFocus())
pet->SetInFront(unit_target2);
if (Player* player = unit_target2->ToPlayer())
pet->SendUpdateToPlayer(player);