diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-08-04 01:26:20 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-08-04 01:26:20 +0200 |
| commit | 4a219eda07c353139608065f7d0a016094ee4ce0 (patch) | |
| tree | 50d6c0922d36e4e9280a49e6bc0e6ee7c8bd3c9e /src/server/game/Handlers/PetHandler.cpp | |
| parent | 6a330214a112460f4e492135e76f1277328af406 (diff) | |
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 7ca145b9428..c2cf331e4af 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -327,14 +327,14 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe { if (unit_target) { - if (!pet->HandleSpellFocus()) + if (!pet->HasSpellFocus()) pet->SetInFront(unit_target); if (Player* player = unit_target->ToPlayer()) pet->SendUpdateToPlayer(player); } else if (Unit* unit_target2 = spell->m_targets.GetUnitTarget()) { - if (!pet->HandleSpellFocus()) + if (!pet->HasSpellFocus()) pet->SetInFront(unit_target2); if (Player* player = unit_target2->ToPlayer()) pet->SendUpdateToPlayer(player); |
