aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/PetHandler.cpp
diff options
context:
space:
mode:
authorccrs <ccrs@users.noreply.github.com>2018-06-03 10:06:57 -0700
committerGitHub <noreply@github.com>2018-06-03 10:06:57 -0700
commit982643cd96790ffc54e7a3e507469649f3b074d2 (patch)
tree90e65482d064fc9b2e8d0e215f2dec6e5fe663c9 /src/server/game/Handlers/PetHandler.cpp
parentb84348f6fc7746349fdcbd443b32fe5483174442 (diff)
Core/Movement: MotionMaster reimplementation (#21888)
Internal structure and handling changes, nothing behavioural (or thats the intention at least).
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r--src/server/game/Handlers/PetHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index 4ed71333ccf..d266fef5a42 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -160,7 +160,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
{
case COMMAND_STAY: //flat=1792 //STAY
pet->StopMoving();
- pet->GetMotionMaster()->Clear(false);
+ pet->GetMotionMaster()->Clear();
pet->GetMotionMaster()->MoveIdle();
charmInfo->SetCommandState(COMMAND_STAY);