diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 19:38:36 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-06-15 18:41:09 +0200 |
commit | d1cbd8a837116a0fadae06cf5714a345035eb799 (patch) | |
tree | 261991af0f578858f15bb8ce15d115b60c40f3b3 /src/server/game/Handlers/PetHandler.cpp | |
parent | 2dcc2d0f058bc2e1d5a66352ec76db18bee189dc (diff) |
Core/Pets: Fixed flashing pet attack button (#18906)
(cherrypicked from 0fa38d0ae03e3d301fb1f94c48122ea81f000131)
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 18b69ac2d0b..0a765ffec1c 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -133,6 +133,7 @@ void WorldSession::HandlePetStopAttack(WorldPackets::Pet::PetStopAttack& packet) return; pet->AttackStop(); + pet->ClearInPetCombat(); } void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2, Position const& pos) @@ -166,6 +167,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe case COMMAND_FOLLOW: //spellid=1792 //FOLLOW pet->AttackStop(); pet->InterruptNonMeleeSpells(false); + pet->ClearInPetCombat(); pet->GetMotionMaster()->MoveFollow(_player, PET_FOLLOW_DIST, pet->GetFollowAngle()); charmInfo->SetCommandState(COMMAND_FOLLOW); @@ -222,9 +224,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe } else // charmed player { - if (pet->GetVictim() && pet->GetVictim() != TargetUnit) - pet->AttackStop(); - charmInfo->SetIsCommandAttack(true); charmInfo->SetIsAtStay(false); charmInfo->SetIsFollowing(false); @@ -278,6 +277,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe { case REACT_PASSIVE: //passive pet->AttackStop(); + pet->ClearInPetCombat(); // no break; case REACT_DEFENSIVE: //recovery case REACT_AGGRESSIVE: //activete @@ -368,8 +368,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe // This is true if pet has no target or has target but targets differs. if (pet->GetVictim() != unit_target) { - if (pet->GetVictim()) - pet->AttackStop(); pet->GetMotionMaster()->Clear(); if (pet->ToCreature()->IsAIEnabled) pet->ToCreature()->AI()->AttackStart(unit_target); |