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authorTreeston <treeston.mmoc@gmail.com>2017-12-30 20:28:41 +0100
committerGitHub <noreply@github.com>2017-12-30 20:28:41 +0100
commitd507a7e3388382960108b24143da48e5f912b4a7 (patch)
treeb4e3e62094e853cc8551126de438815779411cb7 /src/server/game/Handlers/PetHandler.cpp
parent671a34a966aefa409966f6eb86f88ce671be9b36 (diff)
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation. - CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments - This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one - It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object. - A gajillion refactors to make everything behave the way it always has
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r--src/server/game/Handlers/PetHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index d285681fa9f..77ae7ce0847 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -382,7 +382,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
}
}
- spell->prepare(&(spell->m_targets));
+ spell->prepare(spell->m_targets);
}
else
{
@@ -812,7 +812,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
}
}
- spell->prepare(&(spell->m_targets));
+ spell->prepare(spell->m_targets);
}
else
{