diff options
author | SnapperRy <snapperryen@gmail.com> | 2016-08-25 22:12:25 +0200 |
---|---|---|
committer | SnapperRy <snapperryen@gmail.com> | 2016-08-25 22:16:34 +0200 |
commit | 42a32a3c7c840a518744381607193405bfba9335 (patch) | |
tree | 826b996640a73e14dae58326b8e98c9a66173cf1 /src/server/game/Handlers/QueryHandler.cpp | |
parent | 9c504c8a8ec4db3b75ad35172827457905ede8ee (diff) |
Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.
Fixes spells like Retribution Aura, Thorns and Damage Shield that were preventing units from evading.
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
0 files changed, 0 insertions, 0 deletions