diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-12-31 18:22:40 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-12-31 18:22:40 +0100 |
commit | 704142f15a51055c4fa064b1286b65d78b795e05 (patch) | |
tree | cccebbe29c3c7bf96fc90e0a1e6f34f19cda206e /src/server/game/Handlers/QueryHandler.cpp | |
parent | 2c044ea9f558d5b181d56f1e318c7c96396f69d7 (diff) |
Core/Maps: Fixed retrieving terrain info when on child maps
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index bc117d6e305..fb19c43a322 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -151,7 +151,7 @@ void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLoc mapID = corpseMapEntry->CorpseMapID; x = corpseMapEntry->Corpse.X; y = corpseMapEntry->Corpse.Y; - z = entranceTerrain->GetStaticHeight(player->GetPhaseShift(), x, y, MAX_HEIGHT); + z = entranceTerrain->GetStaticHeight(player->GetPhaseShift(), mapID, x, y, MAX_HEIGHT); } } } |