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authorxinef1 <w.szyszko2@gmail.com>2017-02-04 23:50:32 +0100
committerariel- <ariel-@users.noreply.github.com>2017-02-04 19:50:32 -0300
commit93746e8c4a79c8256cd4896533315683f143508c (patch)
treefc593ddd9a6bc026b6842f52446f1e9bc9a8dcb3 /src/server/game/Handlers/QueryHandler.cpp
parent86da1a19bb36edf3242dafac6e45e87434ddff73 (diff)
Implemented binary resistances and some more (#18933)
- Fixed possible exploit with tamed pets having template immunities - Implemented binary resistances - Corrected resistances calculations - Pets properly inherit players spell penetration - Fixed doubled block calculation for damaging melee spells - Auras removing snare effects will only remove the snaring component - Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath) - Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools - Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction - Demonic Circle: Teleport no longer removes root effects
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