diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-08-01 11:58:14 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-10-31 20:54:59 +0100 |
commit | 98cd477149a3c656cb7310872e540256343530e6 (patch) | |
tree | cb14f8efaaed38951edc317a5ea5dd5d4a3051c1 /src/server/game/Handlers/QueryHandler.cpp | |
parent | c911a2aaa90410bbe17d2cd5c618f9211fd65bf7 (diff) |
Core/Misc: Update game creature template locale in simple system
(cherry picked from commit 8aa55a0b570cfee0445cd841f86baa5ca433a803)
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 1211a1338d8..153ce736946 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -96,9 +96,9 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(entry); if (ci) { - std::string Name, SubName; + std::string Name, Title; Name = ci->Name; - SubName = ci->SubName; + Title = ci->Title; int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) @@ -106,7 +106,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) if (CreatureLocale const* cl = sObjectMgr->GetCreatureLocale(entry)) { ObjectMgr::GetLocaleString(cl->Name, loc_idx, Name); - ObjectMgr::GetLocaleString(cl->SubName, loc_idx, SubName); + ObjectMgr::GetLocaleString(cl->Title, loc_idx, Title); } } TC_LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name.c_str(), entry); @@ -115,7 +115,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) data << uint32(entry); // creature entry data << Name; data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty - data << SubName; + data << Title; data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0 data << uint32(ci->type_flags); // flags data << uint32(ci->type); // CreatureType.dbc |