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authorShauren <shauren.trinity@gmail.com>2021-04-06 19:10:28 +0200
committerShauren <shauren.trinity@gmail.com>2021-04-06 19:10:28 +0200
commitf759809d9d4364bc1d988e4390d3d5a33d5469e9 (patch)
treea5a5462bd9ca63583da9606157f61301d45cbc08 /src/server/game/Handlers/QueryHandler.cpp
parenta8e6282ff5a6a6dfdb98bdbf74dc9ed5a911d991 (diff)
Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r--src/server/game/Handlers/QueryHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp
index 090a1d1e87f..c146cefcb91 100644
--- a/src/server/game/Handlers/QueryHandler.cpp
+++ b/src/server/game/Handlers/QueryHandler.cpp
@@ -20,6 +20,7 @@
#include "Corpse.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
+#include "GameTime.h"
#include "Item.h"
#include "Log.h"
#include "MapManager.h"
@@ -59,7 +60,7 @@ void WorldSession::HandleQueryTimeOpcode(WorldPackets::Query::QueryTime& /*query
void WorldSession::SendQueryTimeResponse()
{
WorldPackets::Query::QueryTimeResponse queryTimeResponse;
- queryTimeResponse.CurrentTime = time(nullptr);
+ queryTimeResponse.CurrentTime = GameTime::GetGameTimeSystemPoint();
SendPacket(queryTimeResponse.Write());
}