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authorVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-06-11 22:07:11 +0200
commit0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (patch)
tree42afd9e6643b3bd3400c9f4f80fd3991748fbcd7 /src/server/game/Handlers/QuestHandler.cpp
parent93c86b0c52a99d69fd14f4904a000b6c86759c69 (diff)
parent9ec22fffa00135cd776afebe2899bf54fb52f15f (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AuctionHouse/AuctionHouseMgr.h src/server/game/Entities/Creature/Creature.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/StatSystem.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Handlers/NPCHandler.cpp
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 45be13ae776..279c1392e17 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -499,12 +499,12 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId);
+ Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, playerGuid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
+ if (!object || !object->hasInvolvedQuest(questId))
+ return;
+
if (autoCompleteMode == 0)
{
- Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, playerGuid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
- if (!object || !object->hasInvolvedQuest(questId))
- return;
-
// some kind of WPE protection
if (!_player->CanInteractWithQuestGiver(object))
return;
@@ -545,6 +545,9 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
else // no items required
_player->PlayerTalkClass->SendQuestGiverOfferReward(quest, playerGuid, !autoCompleteMode);
}
+
+ if (Creature* creature = object->ToCreature())
+ sScriptMgr->OnQuestComplete(_player, creature, quest);
}
}