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authorQAston <qaston@gmail.com>2012-02-10 14:18:59 +0100
committerQAston <qaston@gmail.com>2012-02-10 14:18:59 +0100
commit8713b44ee71941212fa6a12c5553e92f869cfa46 (patch)
tree8c26f3ba13cc35a9513d015565a9046b52d87b53 /src/server/game/Handlers/QuestHandler.cpp
parente0ad0f0e8d391e0f71894c2b49232aa301773058 (diff)
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
Warning: API has changed a bit: ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/QuestHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index f9aa40cdcda..05d945d3a93 100755
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -651,7 +651,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32
if (!pQuest) continue;
ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, pQuest->GetQuestId());
- if (!sConditionMgr->IsPlayerMeetToConditions(player, conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(player, conditions))
continue;
QuestStatus status = player->GetQuestStatus(quest_id);
@@ -679,7 +679,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32
continue;
ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK, pQuest->GetQuestId());
- if (!sConditionMgr->IsPlayerMeetToConditions(player, conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(player, conditions))
continue;
QuestStatus status = player->GetQuestStatus(quest_id);