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authorSpp <spp@jorge.gr>2012-09-18 14:29:53 +0200
committerSpp <spp@jorge.gr>2012-09-18 14:29:53 +0200
commit8c5f011e79c257c0b1bf8fb0013290bca0dd15c2 (patch)
treeaa4428c5a60355f9ee8ddedf5812ed057ef690ed /src/server/game/Handlers/QuestHandler.cpp
parent2e21fa6b925c4572d620248f1b149a5d652836b2 (diff)
Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
Note: No real use in 3.3.5 but will be used in 4.3.4
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/QuestHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index db18f2a01c9..b16459a48b0 100755
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -433,14 +433,14 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data)
_player->TakeQuestSourceItem(questId, true); // remove quest src item from player
_player->RemoveActiveQuest(questId);
- _player->GetAchievementMgr().RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
+ _player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
sLog->outInfo(LOG_FILTER_NETWORKIO, "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
}
_player->SetQuestSlot(slot, 0);
- _player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED, 1);
+ _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED, 1);
}
}