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authorShauren <shauren.trinity@gmail.com>2024-03-03 00:50:38 +0100
committerShauren <shauren.trinity@gmail.com>2024-03-03 00:50:38 +0100
commit97d7ccd180f96a414f205396261907e1e87d491a (patch)
treeba7ec8c6e5ee8fe794508b3dc459b19530f32fc6 /src/server/game/Handlers/QuestHandler.cpp
parent91a3dbf398721615ee3b48bdb48ea381c3903452 (diff)
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 4e86ba962d1..e98b85608aa 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -490,8 +490,6 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemove
if (quest)
sScriptMgr->OnQuestStatusChange(_player, quest, oldStatus, QUEST_STATUS_NONE);
-
- _player->UpdateNearbyCreatureNpcFlags();
}
_player->UpdateCriteria(CriteriaType::AbandonAnyQuest, 1);