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authorOvahlord <dreadkiller@gmx.de>2023-11-23 02:31:31 +0100
committerOvahlord <dreadkiller@gmx.de>2023-11-23 02:31:31 +0100
commitbba8e6fe41b4f41f647c08c17e8fcc09283fdfa8 (patch)
tree953d4ec2c24f0a2ba6b66a832bd2a4c63edc9b15 /src/server/game/Handlers/QuestHandler.cpp
parent40ddd29d03b862765bceac0caa435bd9352c77b8 (diff)
Core/Items: downgrade items part 1: removed item bonus generation, artifact weapon handling and azerite item mechanics
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 889a98d8011..a108fcc9fae 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -834,7 +834,7 @@ void WorldSession::HandlePlayerChoiceResponse(WorldPackets::Quest::ChoiceRespons
ItemPosCountVec dest;
if (_player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, item.Id, item.Quantity) == EQUIP_ERR_OK)
{
- Item* newItem = _player->StoreNewItem(dest, item.Id, true, GenerateItemRandomBonusListId(item.Id), {}, ItemContext::Quest_Reward, &item.BonusListIDs);
+ Item* newItem = _player->StoreNewItem(dest, item.Id, true, {}, ItemContext::Quest_Reward);
_player->SendNewItem(newItem, item.Quantity, true, false);
}
}