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authorShauren <shauren.trinity@gmail.com>2017-05-18 23:52:58 +0200
committerShauren <shauren.trinity@gmail.com>2017-05-18 23:53:25 +0200
commitc5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch)
treeaa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Handlers/QuestHandler.cpp
parent74456703146194de72424ec98c4ea76402077be6 (diff)
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 72170f61d2b..42fddac2ac4 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -16,21 +16,23 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "WorldSession.h"
+#include "Battleground.h"
#include "Common.h"
+#include "DatabaseEnv.h"
+#include "GameObjectAI.h"
+#include "GossipDef.h"
+#include "Group.h"
#include "Log.h"
-#include "WorldPacket.h"
-#include "WorldSession.h"
-#include "World.h"
+#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
-#include "GossipDef.h"
#include "QuestDef.h"
-#include "ObjectAccessor.h"
-#include "Group.h"
-#include "Battleground.h"
-#include "ScriptMgr.h"
-#include "GameObjectAI.h"
#include "QuestPackets.h"
+#include "ScriptMgr.h"
+#include "UnitAI.h"
+#include "World.h"
+#include "WorldPacket.h"
void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPackets::Quest::QuestGiverStatusQuery& packet)
{
@@ -91,7 +93,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPackets::Quest::QuestGiverHe
_player->PrepareGossipMenu(creature, creature->GetCreatureTemplate()->GossipMenuId, true);
_player->SendPreparedGossip(creature);
- creature->AI()->sGossipHello(_player);
+ creature->GetAI()->sGossipHello(_player);
}
void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPackets::Quest::QuestGiverAcceptQuest& packet)
@@ -361,7 +363,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::Quest
}
if (creatureQGiver)
- creatureQGiver->AI()->sQuestReward(_player, quest, packet.ItemChoiceID);
+ creatureQGiver->GetAI()->sQuestReward(_player, quest, packet.ItemChoiceID);
}
break;
}