diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:52:58 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:53:25 +0200 |
commit | c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch) | |
tree | aa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/Handlers/QuestHandler.cpp | |
parent | 74456703146194de72424ec98c4ea76402077be6 (diff) |
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 72170f61d2b..42fddac2ac4 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -16,21 +16,23 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "WorldSession.h" +#include "Battleground.h" #include "Common.h" +#include "DatabaseEnv.h" +#include "GameObjectAI.h" +#include "GossipDef.h" +#include "Group.h" #include "Log.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "World.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" -#include "GossipDef.h" #include "QuestDef.h" -#include "ObjectAccessor.h" -#include "Group.h" -#include "Battleground.h" -#include "ScriptMgr.h" -#include "GameObjectAI.h" #include "QuestPackets.h" +#include "ScriptMgr.h" +#include "UnitAI.h" +#include "World.h" +#include "WorldPacket.h" void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPackets::Quest::QuestGiverStatusQuery& packet) { @@ -91,7 +93,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPackets::Quest::QuestGiverHe _player->PrepareGossipMenu(creature, creature->GetCreatureTemplate()->GossipMenuId, true); _player->SendPreparedGossip(creature); - creature->AI()->sGossipHello(_player); + creature->GetAI()->sGossipHello(_player); } void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPackets::Quest::QuestGiverAcceptQuest& packet) @@ -361,7 +363,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::Quest } if (creatureQGiver) - creatureQGiver->AI()->sQuestReward(_player, quest, packet.ItemChoiceID); + creatureQGiver->GetAI()->sQuestReward(_player, quest, packet.ItemChoiceID); } break; } |