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authorShauren <shauren.trinity@gmail.com>2016-05-07 01:16:29 +0200
committerShauren <shauren.trinity@gmail.com>2016-05-07 01:16:29 +0200
commitc75fcbe20b07fd7518be58bf02ba30d903133449 (patch)
tree747a9ecc6a91ffc04d394090c0a3d2e588f630b4 /src/server/game/Handlers/QuestHandler.cpp
parent44962fe3a9551f183ee9003c8947d5f433cfee16 (diff)
Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index cb56a81e5d9..bfa0bc3db16 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -436,7 +436,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemove
_player->TakeQuestSourceItem(questId, true); // remove quest src item from player
_player->RemoveActiveQuest(questId);
- _player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
+ _player->RemoveCriteriaTimer(CRITERIA_TIMED_TYPE_QUEST, questId);
TC_LOG_INFO("network", "%s abandoned quest %u", _player->GetGUID().ToString().c_str(), questId);
@@ -454,7 +454,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemove
_player->SetQuestSlot(packet.Entry, 0);
- _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED, 1);
+ _player->UpdateCriteria(CRITERIA_TYPE_QUEST_ABANDONED, 1);
}
}