aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/QuestHandler.cpp
diff options
context:
space:
mode:
authorShinDarth <borzifrancesco@gmail.com>2014-10-18 13:05:47 +0200
committerShinDarth <borzifrancesco@gmail.com>2014-10-18 18:37:39 +0200
commite806fc8a02dbde324dd9654b0165a7cac5ae7086 (patch)
tree1eda6d5ec3adc207cbbdac6860ec20d63d7b5cb1 /src/server/game/Handlers/QuestHandler.cpp
parent2523b476190438e446f76c522efbdce329dd08bf (diff)
Core/Quest: implement Quest Tracker
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index e4e1c9988f1..7872ac6aed6 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -420,6 +420,17 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
_player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
TC_LOG_INFO("network", "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
+
+ if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
+ {
+ // prepare Quest Tracker datas
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_ABANDON_TIME);
+ stmt->setUInt32(0, questId);
+ stmt->setUInt32(1, _player->GetGUIDLow());
+
+ // add to Quest Tracker
+ CharacterDatabase.Execute(stmt);
+ }
}
_player->SetQuestSlot(slot, 0);