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authorRat <gmstreetrat@gmail.com>2015-04-10 11:29:46 +0200
committerRat <gmstreetrat@gmail.com>2015-04-10 11:29:46 +0200
commite8b54b7ae823622cca5647b3571a7740c421aa41 (patch)
tree424a2ecf48c56bd4aeebaff82b68445218c96cd2 /src/server/game/Handlers/QuestHandler.cpp
parent48ac6a22557550bde14a2275b40a50f4a4e3125b (diff)
Core/Scenes: implemented some scene related packets for debug purposes
* small cleanup
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index df5fae683fe..28f908eae16 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -32,6 +32,7 @@
#include "ScriptMgr.h"
#include "GameObjectAI.h"
#include "QuestPackets.h"
+#include "ScenePackets.h"
void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPackets::Quest::QuestGiverStatusQuery& packet)
{
@@ -644,3 +645,19 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::Ques
SendPacket(response.Write());
}
+
+void WorldSession::HandleSceneTriggerEvent(WorldPackets::Scenes::SceneTriggerEvent& sceneTriggerEvent)
+{
+ TC_LOG_DEBUG("scenes", "HandleSceneTriggerEvent: SceneInstanceID: %u Event: %s", sceneTriggerEvent.SceneInstanceID, sceneTriggerEvent._Event);
+}
+
+void WorldSession::HandleScenePlaybackComplete(WorldPackets::Scenes::ScenePlaybackComplete& scenePlaybackComplete)
+{
+
+ TC_LOG_DEBUG("scenes", "HandleScenePlaybackComplete: SceneInstanceID: %u", scenePlaybackComplete.SceneInstanceID);
+}
+
+void WorldSession::HandleScenePlaybackCanceled(WorldPackets::Scenes::ScenePlaybackCanceled& scenePlaybackCanceled)
+{
+ TC_LOG_DEBUG("scenes", "HandleScenePlaybackCanceled: SceneInstanceID: %u", scenePlaybackCanceled.SceneInstanceID);
+}