aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/SceneHandler.cpp
diff options
context:
space:
mode:
authorRat <gmstreetrat@gmail.com>2015-04-10 13:18:31 +0200
committerRat <gmstreetrat@gmail.com>2015-04-10 13:18:31 +0200
commit3704c0aa168665d02daf5dceb01b8d5b30e87565 (patch)
tree2bfb8a3c7ea6400c848a720068757b279efcc8c8 /src/server/game/Handlers/SceneHandler.cpp
parent0c38398aa8f84338dae32bef1ed4af49f8741d02 (diff)
Core/Scenes: moved scene functions to SceneHandler.cpp
Diffstat (limited to 'src/server/game/Handlers/SceneHandler.cpp')
-rw-r--r--src/server/game/Handlers/SceneHandler.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SceneHandler.cpp b/src/server/game/Handlers/SceneHandler.cpp
new file mode 100644
index 00000000000..90965b29929
--- /dev/null
+++ b/src/server/game/Handlers/SceneHandler.cpp
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Common.h"
+#include "ScenePackets.h"
+#include "WorldSession.h"
+
+void WorldSession::HandleSceneTriggerEvent(WorldPackets::Scenes::SceneTriggerEvent& sceneTriggerEvent)
+{
+ TC_LOG_DEBUG("scenes", "HandleSceneTriggerEvent: SceneInstanceID: %u Event: %s", sceneTriggerEvent.SceneInstanceID, sceneTriggerEvent._Event.c_str());
+}
+
+void WorldSession::HandleScenePlaybackComplete(WorldPackets::Scenes::ScenePlaybackComplete& scenePlaybackComplete)
+{
+
+ TC_LOG_DEBUG("scenes", "HandleScenePlaybackComplete: SceneInstanceID: %u", scenePlaybackComplete.SceneInstanceID);
+}
+
+void WorldSession::HandleScenePlaybackCanceled(WorldPackets::Scenes::ScenePlaybackCanceled& scenePlaybackCanceled)
+{
+ TC_LOG_DEBUG("scenes", "HandleScenePlaybackCanceled: SceneInstanceID: %u", scenePlaybackCanceled.SceneInstanceID);
+}