diff options
author | Ovahlord <dreadkiller@gmx.de> | 2024-07-27 01:16:01 +0200 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-07-27 11:03:38 +0200 |
commit | 03b6898518e9321fdb1b805b7757bf4801fa8d08 (patch) | |
tree | ae2f2f5d32f4e2be01d6a7dfee1f344cdfeef83d /src/server/game/Handlers/SkillHandler.cpp | |
parent | acfba7fa1497d583a3c814db6e0161fe72bdfec9 (diff) |
Core/Player: initial work on implementing talents for Cataclysm
- use a new structure to hold talent group data which will eventually replace the old master branch implementation
- added support for unlocking dual talent specialization and switching specs
- added basic support for learning and resetting talents
Diffstat (limited to 'src/server/game/Handlers/SkillHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SkillHandler.cpp | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 9892f0e3c3d..758bab9f1fd 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -26,16 +26,32 @@ #include "SpellPackets.h" #include "TalentPackets.h" -void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& /*packet*/) +void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet) { + if (_player->LearnTalent(packet.TalentID, packet.Rank)) + _player->SendTalentsInfoData(); } -void WorldSession::HandleLearnPreviewTalentsOpcode(WorldPackets::Talent::LearnPreviewTalents& /*packet*/) +void WorldSession::HandleLearnPreviewTalentsOpcode(WorldPackets::Talent::LearnPreviewTalents& packet) { + if (!_player->GetPrimaryTalentTree() && packet.TabIndex >= 0) + if (TalentTabEntry const* talentTab = sDB2Manager.GetTalentTabByIndex(_player->GetClassMask(), packet.TabIndex)) + _player->SetPrimaryTalentTree(talentTab->ID, true); + + for (auto const& talentInfo : packet.Talents) + if (!_player->LearnTalent(talentInfo.TalentID, talentInfo.Rank)) + break; + + _player->SendTalentsInfoData(); } -void WorldSession::HandleSetPrimaryTalentTreeOpcode(WorldPackets::Talent::SetPrimaryTalentTree& /*packet*/) +void WorldSession::HandleSetPrimaryTalentTreeOpcode(WorldPackets::Talent::SetPrimaryTalentTree& packet) { + if (_player->GetPrimaryTalentTree() != 0 || packet.TabIndex < 0) + return; + + if (TalentTabEntry const* talentTab = sDB2Manager.GetTalentTabByIndex(_player->GetClassMask(), packet.TabIndex)) + _player->SetPrimaryTalentTree(talentTab->ID, true); } void WorldSession::HandleConfirmRespecWipeOpcode(WorldPackets::Talent::ConfirmRespecWipe& confirmRespecWipe) @@ -63,7 +79,6 @@ void WorldSession::HandleConfirmRespecWipeOpcode(WorldPackets::Talent::ConfirmRe if (!_player->ResetTalents()) return; - _player->SendTalentsInfoData(); unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect" } |