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authorShauren <shauren.trinity@gmail.com>2014-07-12 17:28:35 +0200
committerShauren <shauren.trinity@gmail.com>2014-07-12 17:28:35 +0200
commit6d8dbb5c4a638d4a76a8d0901f168a5b91658ccd (patch)
tree0a94f33dc5279816efa98c066c8fb8d4930f9540 /src/server/game/Handlers/SkillHandler.cpp
parentd91964912e6547924aa71ce07afcff51f944ed74 (diff)
Core/Misc: Renamed a few spell and skill line related methods to follow tc coding standards
Diffstat (limited to 'src/server/game/Handlers/SkillHandler.cpp')
-rw-r--r--src/server/game/Handlers/SkillHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp
index 8a94753b692..92c7c60bca0 100644
--- a/src/server/game/Handlers/SkillHandler.cpp
+++ b/src/server/game/Handlers/SkillHandler.cpp
@@ -80,7 +80,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData)
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- if (!(_player->resetTalents()))
+ if (!(_player->ResetTalents()))
{
WorldPacket data(MSG_TALENT_WIPE_CONFIRM, 8+4); //you have not any talent
data << uint64(0);