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authorjoschiwald <joschiwald.trinity@gmail.com>2015-02-08 02:51:49 +0100
committerariel- <ariel-@users.noreply.github.com>2017-01-25 23:36:24 -0300
commit62b62ddd63942090b23f8881f2c6ad93d0a251dc (patch)
tree7daffa0192e15a7a87e6a3a71e11a5171a357f22 /src/server/game/Handlers/SocialHandler.cpp
parentf57132b795a097a2c4c863a8153b0c1be5e008c0 (diff)
Core/Packets: updated some contactlist packets
(cherry picked from commit e01bb918875f88ede211fc13ff3908e30249de33) Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Player/SocialMgr.cpp src/server/game/Entities/Player/SocialMgr.h src/server/game/Handlers/MiscHandler.cpp src/server/game/Server/Packets/MiscPackets.cpp src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/Protocol/Opcodes.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/shared/Database/Implementation/CharacterDatabase.cpp src/server/shared/Database/Implementation/CharacterDatabase.h
Diffstat (limited to 'src/server/game/Handlers/SocialHandler.cpp')
-rw-r--r--src/server/game/Handlers/SocialHandler.cpp177
1 files changed, 177 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SocialHandler.cpp b/src/server/game/Handlers/SocialHandler.cpp
new file mode 100644
index 00000000000..cd9968bf84e
--- /dev/null
+++ b/src/server/game/Handlers/SocialHandler.cpp
@@ -0,0 +1,177 @@
+/*
+ * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "WorldSession.h"
+#include "Player.h"
+#include "SocialMgr.h"
+#include "ObjectMgr.h"
+
+void WorldSession::HandleContactListOpcode(WorldPacket& recvData)
+{
+ uint32 flags;
+ recvData >> flags;
+ _player->GetSocial()->SendSocialList(_player, flags);
+}
+
+void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData)
+{
+ std::string friendName, friendNote;
+ recvData >> friendName >> friendNote;
+
+ if (!normalizePlayerName(friendName))
+ return;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleAddFriendOpcode: %s asked to add friend: %s",
+ GetPlayer()->GetName().c_str(), friendName.c_str());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME);
+ stmt->setString(0, friendName);
+
+ _addFriendCallback.SetParam(friendNote);
+ _addFriendCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
+}
+
+void WorldSession::HandleAddFriendOpcodeCallback(PreparedQueryResult result, std::string const& friendNote)
+{
+ if (!GetPlayer())
+ return;
+
+ ObjectGuid friendGuid;
+ FriendsResult friendResult = FRIEND_NOT_FOUND;
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+
+ friendGuid = ObjectGuid(HighGuid::Player, 0, fields[0].GetUInt32());
+ uint32 team = Player::TeamForRace(fields[1].GetUInt8());
+ uint32 friendAccountId = fields[2].GetUInt32();
+
+ if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
+ {
+ if (friendGuid)
+ {
+ if (friendGuid == GetPlayer()->GetGUID())
+ friendResult = FRIEND_SELF;
+ else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
+ friendResult = FRIEND_ENEMY;
+ else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
+ friendResult = FRIEND_ALREADY;
+ else
+ {
+ Player* pFriend = ObjectAccessor::FindPlayer(friendGuid);
+ if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer()))
+ friendResult = FRIEND_ADDED_ONLINE;
+ else
+ friendResult = FRIEND_ADDED_OFFLINE;
+ if (GetPlayer()->GetSocial()->AddToSocialList(friendGuid, SOCIAL_FLAG_FRIEND))
+ GetPlayer()->GetSocial()->SetFriendNote(friendGuid, friendNote);
+ else
+ friendResult = FRIEND_LIST_FULL;
+ }
+ }
+ }
+ }
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, friendGuid);
+}
+
+void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData)
+{
+ ObjectGuid friendGuid;
+ recvData >> friendGuid;
+ TC_LOG_DEBUG("network", "WorldSession::HandleDelFriendOpcode: %s", friendGuid.ToString().c_str());
+
+ _player->GetSocial()->RemoveFromSocialList(friendGuid, SOCIAL_FLAG_FRIEND);
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, friendGuid);
+}
+
+void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData)
+{
+ std::string ignoreName;
+ recvData >> ignoreName;
+
+ if (!normalizePlayerName(ignoreName))
+ return;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleAddIgnoreOpcode: %s asked to Ignore: %s",
+ GetPlayer()->GetName().c_str(), ignoreName.c_str());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME);
+ stmt->setString(0, ignoreName);
+
+ _addIgnoreCallback = CharacterDatabase.AsyncQuery(stmt);
+}
+
+void WorldSession::HandleAddIgnoreOpcodeCallback(PreparedQueryResult result)
+{
+ if (!GetPlayer())
+ return;
+
+ ObjectGuid ignoreGuid;
+ FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+
+ if (ObjectGuid::LowType lowGuid = fields[0].GetUInt32())
+ {
+ ignoreGuid = ObjectGuid::Create<HighGuid::Player>(lowGuid);
+
+ if (ignoreGuid == GetPlayer()->GetGUID()) //not add yourself
+ ignoreResult = FRIEND_IGNORE_SELF;
+ else if (GetPlayer()->GetSocial()->HasIgnore(ignoreGuid))
+ ignoreResult = FRIEND_IGNORE_ALREADY;
+ else
+ {
+ ignoreResult = FRIEND_IGNORE_ADDED;
+
+ // ignore list full
+ if (!GetPlayer()->GetSocial()->AddToSocialList(ignoreGuid, SOCIAL_FLAG_IGNORED))
+ ignoreResult = FRIEND_IGNORE_FULL;
+ }
+ }
+ }
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, ignoreGuid);
+}
+
+void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData)
+{
+ ObjectGuid ignoreGuid;
+ recvData >> ignoreGuid;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleDelIgnoreOpcode: %s", ignoreGuid.ToString().c_str());
+
+ _player->GetSocial()->RemoveFromSocialList(ignoreGuid, SOCIAL_FLAG_IGNORED);
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, ignoreGuid);
+}
+
+void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData)
+{
+ ObjectGuid guid;
+ std::string note;
+ recvData >> guid >> note;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleSetContactNotesOpcode: Contact: %s, Notes: %s", guid.ToString().c_str(), note.c_str());
+
+ _player->GetSocial()->SetFriendNote(guid, note);
+}