diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-01-13 21:38:03 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-01-13 21:38:03 +0100 |
commit | 8e2634b2b49eb814b8cc425a060b2f160dbb49b7 (patch) | |
tree | 9fc926ba9f77539c3eb847e37f3f9d7061f9d47a /src/server/game/Handlers/SocialHandler.cpp | |
parent | 0f432edc4b48a8692e41fc30aef7751d295a7176 (diff) |
Core/DBLayer: Convert async queries to new query callbacks and remove old callback handling
Diffstat (limited to 'src/server/game/Handlers/SocialHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SocialHandler.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Handlers/SocialHandler.cpp b/src/server/game/Handlers/SocialHandler.cpp index 0c87093bb90..3989e76e56a 100644 --- a/src/server/game/Handlers/SocialHandler.cpp +++ b/src/server/game/Handlers/SocialHandler.cpp @@ -18,6 +18,7 @@ #include "WorldSession.h" #include "Player.h" +#include "QueryCallback.h" #include "SocialMgr.h" #include "SocialPackets.h" #include "ObjectMgr.h" @@ -39,11 +40,11 @@ void WorldSession::HandleAddFriendOpcode(WorldPackets::Social::AddFriend& packet PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME); stmt->setString(0, packet.Name); - _addFriendCallback.SetParam(std::move(packet.Notes)); - _addFriendCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt)); + _queryProcessor.AddQuery(CharacterDatabase.AsyncQuery(stmt) + .WithPreparedCallback(std::bind(&WorldSession::HandleAddFriendOpcodeCallBack, this, std::move(packet.Notes), std::placeholders::_1))); } -void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std::string const& friendNote) +void WorldSession::HandleAddFriendOpcodeCallBack(std::string const& friendNote, PreparedQueryResult result) { if (!GetPlayer()) return; @@ -110,7 +111,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPackets::Social::AddIgnore& packet PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME); stmt->setString(0, packet.Name); - _addIgnoreCallback = CharacterDatabase.AsyncQuery(stmt); + _queryProcessor.AddQuery(CharacterDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&WorldSession::HandleAddIgnoreOpcodeCallBack, this, std::placeholders::_1))); } void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result) |