aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/SpellHandler.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-01-29 16:57:07 +0100
committerShauren <shauren.trinity@gmail.com>2024-01-29 16:57:07 +0100
commit00cb775558d19209630850bb148748ed4c3836c7 (patch)
treecb3785f891811a03b1f2b2d25045455b1c4ee240 /src/server/game/Handlers/SpellHandler.cpp
parent924efc89b2668d390bf768ccd936cc67e4a77f5d (diff)
Core/Loot: Fixed items some not being lootable on second opening of a lootable item
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 1204a90755a..aaf74f89acc 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -141,6 +141,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet)
{
Loot* loot = new Loot(player->GetMap(), item->GetGUID(), LOOT_ITEM, nullptr);
item->m_loot.reset(loot);
+ item->m_lootGenerated = true;
loot->generateMoneyLoot(item->GetTemplate()->MinMoneyLoot, item->GetTemplate()->MaxMoneyLoot);
loot->FillLoot(item->GetEntry(), LootTemplates_Item, player, true, loot->gold != 0);