diff options
author | MrSmite <bull@deadmines.cave> | 2014-03-02 18:09:02 -0500 |
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committer | MrSmite <bull@deadmines.cave> | 2014-09-05 15:06:05 -0400 |
commit | 31c00b0ce40b96e486bb47d1c66e627e0f49bd25 (patch) | |
tree | ed1ae7fb5a7fcd39214e7250a80affaac1f0e017 /src/server/game/Handlers/SpellHandler.cpp | |
parent | b20b6dedf9b7de13a35f60c6f72f8a80ceed94e6 (diff) |
Allow players to track both herbs and minerals at the same time
Note: The following are client limitations and cannot be coded for:
* The minimap tracking icon will display whichever skill is activated second
* The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
* The minimap dots are yellow for both resources
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 13f79fb88c5..9cce494a522 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -33,6 +33,7 @@ #include "GameObjectAI.h" #include "SpellAuraEffects.h" #include "Player.h" +#include "Config.h" void WorldSession::HandleClientCastFlags(WorldPacket& recvPacket, uint8 castFlags, SpellCastTargets& targets) { @@ -436,6 +437,25 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket) // maybe should only remove one buff when there are multiple? _player->RemoveOwnedAura(spellId, 0, 0, AURA_REMOVE_BY_CANCEL); + + // If spell being removed is a resource tracker, see if player was tracking both (herbs / minerals) and remove the other + if (sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES) && spellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES)) + { + Unit::AuraEffectList const& auraEffects = _player->GetAuraEffectsByType(SPELL_AURA_TRACK_RESOURCES); + if (!auraEffects.empty()) + { + // Build list of spell IDs to cancel. Trying to cancel the aura while iterating + // over AuraEffectList caused "incompatible iterator" errors on second pass + std::list<uint32> spellIDs; + + for (Unit::AuraEffectList::const_iterator auraEffect = auraEffects.begin(); auraEffect != auraEffects.end(); auraEffect++) + spellIDs.push_back((*auraEffect)->GetId()); + + // Remove all auras related to resource tracking (only Herbs and Minerals in 3.3.5a) + for (std::list<uint32>::iterator it = spellIDs.begin(); it != spellIDs.end(); it++) + _player->RemoveOwnedAura(*it, 0, 0, AURA_REMOVE_BY_CANCEL); + } + } } void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket) |