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authorSpp <spp@jorge.gr>2012-11-02 22:23:14 +0100
committerSpp <spp@jorge.gr>2012-11-02 22:26:10 +0100
commit58ec4e531914121144b6f852e3abf27cbb2f6fc4 (patch)
treeeb1aab08bb3dc4d23482e074ce7b8fdf5857672d /src/server/game/Handlers/SpellHandler.cpp
parent3ee840a9beb305ec6ed61acf87078206562e3626 (diff)
Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete) - Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly. - Reset daily slots/money withdraw for all members at same time, configurable - Better debug messages
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/SpellHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index ad57fd799af..1c834b323ac 100755
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -269,11 +269,11 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
pUser->SendLoot(item->GetGUID(), LOOT_CORPSE);
}
-void WorldSession::HandleGameObjectUseOpcode(WorldPacket & recv_data)
+void WorldSession::HandleGameObjectUseOpcode(WorldPacket & recvData)
{
uint64 guid;
- recv_data >> guid;
+ recvData >> guid;
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
@@ -485,9 +485,9 @@ void WorldSession::HandleCancelAutoRepeatSpellOpcode(WorldPacket& /*recvPacket*/
_player->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
}
-void WorldSession::HandleCancelChanneling(WorldPacket & recv_data)
+void WorldSession::HandleCancelChanneling(WorldPacket & recvData)
{
- recv_data.read_skip<uint32>(); // spellid, not used
+ recvData.read_skip<uint32>(); // spellid, not used
// ignore for remote control state (for player case)
Unit* mover = _player->m_mover;
@@ -520,7 +520,7 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket)
totem->ToTotem()->UnSummon();
}
-void WorldSession::HandleSelfResOpcode(WorldPacket & /*recv_data*/)
+void WorldSession::HandleSelfResOpcode(WorldPacket & /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode
@@ -537,10 +537,10 @@ void WorldSession::HandleSelfResOpcode(WorldPacket & /*recv_data*/)
}
}
-void WorldSession::HandleSpellClick(WorldPacket& recv_data)
+void WorldSession::HandleSpellClick(WorldPacket& recvData)
{
uint64 guid;
- recv_data >> guid;
+ recvData >> guid;
// this will get something not in world. crash
Creature* unit = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
@@ -555,11 +555,11 @@ void WorldSession::HandleSpellClick(WorldPacket& recv_data)
unit->HandleSpellClick(_player);
}
-void WorldSession::HandleMirrorImageDataRequest(WorldPacket & recv_data)
+void WorldSession::HandleMirrorImageDataRequest(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GET_MIRRORIMAGE_DATA");
uint64 guid;
- recv_data >> guid;
+ recvData >> guid;
// Get unit for which data is needed by client
Unit* unit = ObjectAccessor::GetObjectInWorld(guid, (Unit*)NULL);