diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2016-02-04 20:43:28 +0100 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2016-02-04 20:43:28 +0100 |
commit | 8b6954e81b76f8d7c6700eaf1a8b942bebaa85a0 (patch) | |
tree | 346e361bf9b14aec3283684b287331ee7b3e55b4 /src/server/game/Handlers/SpellHandler.cpp | |
parent | fe2a0fda4464effeb2fb655da84a0460328b1aeb (diff) |
Core/Gossips: added some sanity checks to prevent duplicate interaction
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 21 |
1 files changed, 7 insertions, 14 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 0943d9db26a..6be1fd30ae3 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -268,11 +268,8 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData) TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [%s]", guid.ToString().c_str()); - if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid)) + if (GameObject* obj = GetPlayer()->GetGameObjectIfCanInteractWith(guid)) { - if (!obj->IsWithinDistInMap(GetPlayer(), obj->GetInteractionDistance())) - return; - // ignore for remote control state if (GetPlayer()->m_mover != GetPlayer()) if (!(GetPlayer()->IsOnVehicle(GetPlayer()->m_mover) || GetPlayer()->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted()) @@ -293,17 +290,13 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket) if (_player->m_mover != _player) return; - GameObject* go = GetPlayer()->GetMap()->GetGameObject(guid); - if (!go) - return; - - if (!go->IsWithinDistInMap(_player, INTERACTION_DISTANCE)) - return; - - if (go->AI()->GossipHello(_player)) - return; + if (GameObject* go = GetPlayer()->GetGameObjectIfCanInteractWith(guid)) + { + if (go->AI()->GossipHello(_player)) + return; - _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, go->GetEntry()); + _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, go->GetEntry()); + } } void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) |