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author | Shauren <shauren.trinity@gmail.com> | 2022-02-06 21:59:41 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-02-06 21:59:41 +0100 |
commit | a8cace4c7086c65b760cca38c922410b7400130c (patch) | |
tree | cf86e39cfbd37f97d54dd0958136120d8ffd6e82 /src/server/game/Handlers/SpellHandler.cpp | |
parent | fa3cba3a00bbb6286499818f6a1f8675579a9d78 (diff) |
Core/Spells: Do not register instant spells in Unit current spell containers when cast with TRIGGERED_IGNORE_CAST_IN_PROGRESS
This lets these spells be cast without interrupting the other spell that is currently being cast
Side effect of this change is that these instant spells cannot be interrupted
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
0 files changed, 0 insertions, 0 deletions