diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/Handlers/SpellHandler.cpp | |
parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 8336e448157..5a98941d0d6 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -24,8 +24,10 @@ #include "GameObjectPackets.h" #include "Guild.h" #include "GuildMgr.h" +#include "Item.h" #include "Log.h" #include "Player.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" #include "ScriptMgr.h" #include "Spell.h" @@ -454,7 +456,7 @@ void WorldSession::HandleTotemDestroyed(WorldPackets::Totem::TotemDestroyed& tot if (!_player->m_SummonSlot[slotId]) return; - Creature* totem = GetPlayer()->GetMap()->GetCreature(_player->m_SummonSlot[slotId]); + Creature* totem = ObjectAccessor::GetCreature(*GetPlayer(), _player->m_SummonSlot[slotId]); if (totem && totem->IsTotem() && totem->GetGUID() == totemDestroyed.TotemGUID) totem->ToTotem()->UnSummon(); } |