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authorShauren <shauren.trinity@gmail.com>2016-04-12 20:06:04 +0200
committerShauren <shauren.trinity@gmail.com>2016-04-12 20:06:04 +0200
commite2687b31ed737079204e36fec1c085240615af0d (patch)
tree227091eaa71d0ee102748b77f7f1436b915a0ac0 /src/server/game/Handlers/SpellHandler.cpp
parente82a934387b03a0a70e4d402eb5729c24728a698 (diff)
Core/Entities: Ported byte field offset naming from 6.x
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 6be1fd30ae3..e07e10ab00c 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -594,11 +594,11 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
if (creator->GetTypeId() == TYPEID_PLAYER)
{
Player* player = creator->ToPlayer();
- data << uint8(player->GetByteValue(PLAYER_BYTES, 0)); // skin
- data << uint8(player->GetByteValue(PLAYER_BYTES, 1)); // face
- data << uint8(player->GetByteValue(PLAYER_BYTES, 2)); // hair
- data << uint8(player->GetByteValue(PLAYER_BYTES, 3)); // haircolor
- data << uint8(player->GetByteValue(PLAYER_BYTES_2, 0)); // facialhair
+ data << uint8(player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_SKIN_ID));
+ data << uint8(player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_FACE_ID));
+ data << uint8(player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_STYLE_ID));
+ data << uint8(player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_COLOR_ID));
+ data << uint8(player->GetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_FACIAL_STYLE));
data << uint32(player->GetGuildId()); // unk
static EquipmentSlots const itemSlots[] =