diff options
author | Malcrom <malcromdev@gmail.com> | 2013-12-25 14:16:55 -0330 |
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committer | Malcrom <malcromdev@gmail.com> | 2013-12-25 14:16:55 -0330 |
commit | fe95371d9a8b485d3028a8d0bf1481e2cae20c1c (patch) | |
tree | 06d779ebef57d1e94cabb7f4f868dade0a3e67e2 /src/server/game/Handlers/SpellHandler.cpp | |
parent | fa29ddc529ab43d43353c83578772758bcf264c4 (diff) |
Core/Scripting: Replace casted with cast as casted is not a word.
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index b264b0d2fff..62c4dfe5497 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -67,10 +67,10 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) return; uint8 bagIndex, slot, castFlags; - uint8 castCount; // next cast if exists (single or not) + uint8 castCount; // next cast if exists (single or not) uint64 itemGUID; uint32 glyphIndex; // something to do with glyphs? - uint32 spellId; // casted spell id + uint32 spellId; // cast spell id recvPacket >> bagIndex >> slot >> castCount >> spellId >> itemGUID >> glyphIndex >> castFlags; @@ -357,7 +357,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) return; } - // Client is resending autoshot cast opcode when other spell is casted during shoot rotation + // Client is resending autoshot cast opcode when other spell is cast during shoot rotation // Skip it to prevent "interrupt" message if (spellInfo->IsAutoRepeatRangedSpell() && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL) && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo) @@ -383,7 +383,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket) { SpellInfo const* actualSpellInfo = spellInfo->GetAuraRankForLevel(targets.GetUnitTarget()->getLevel()); - // if rank not found then function return NULL but in explicit cast case original spell can be casted and later failed with appropriate error message + // if rank not found then function return NULL but in explicit cast case original spell can be cast and later failed with appropriate error message if (actualSpellInfo) spellInfo = actualSpellInfo; } @@ -400,7 +400,7 @@ void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket) recvPacket.read_skip<uint8>(); // counter, increments with every CANCEL packet, don't use for now recvPacket >> spellId; - if (_player->IsNonMeleeSpellCasted(false)) + if (_player->IsNonMeleeSpellCast(false)) _player->InterruptNonMeleeSpells(false, spellId, false); } @@ -417,7 +417,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket) if (spellInfo->Attributes & SPELL_ATTR0_CANT_CANCEL) return; - // channeled spell case (it currently casted then) + // channeled spell case (it currently cast then) if (spellInfo->IsChanneled()) { if (Spell* curSpell = _player->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) |