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authorSpp <spp@jorge.gr>2012-10-24 13:29:34 +0200
committerSpp <spp@jorge.gr>2012-10-24 15:34:48 +0200
commit013fb1f4d9131fc8ec45931445e6a05408dce8f9 (patch)
treedcdc34368a9a53d27826895b91683b7b7358c476 /src/server/game/Handlers/TicketHandler.cpp
parentca85c3b4759c111fa8dd277a037aab7a0968dbaf (diff)
Core/Misc: reduced amount of string memory allocations (Step I)
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/TicketHandler.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp
index 7fcfbbbc23e..41e834d84e8 100755
--- a/src/server/game/Handlers/TicketHandler.cpp
+++ b/src/server/game/Handlers/TicketHandler.cpp
@@ -86,7 +86,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
sTicketMgr->AddTicket(ticket);
sTicketMgr->UpdateLastChange();
- sWorld->SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName(), ticket->GetId());
+ sWorld->SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName().c_str(), ticket->GetId());
response = GMTICKET_RESPONSE_CREATE_SUCCESS;
}
@@ -96,10 +96,10 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
SendPacket(&data);
}
-void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data)
+void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recvData)
{
std::string message;
- recv_data >> message;
+ recvData >> message;
GMTicketResponse response = GMTICKET_RESPONSE_UPDATE_ERROR;
if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID()))
@@ -108,7 +108,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data)
ticket->SetMessage(message);
ticket->SaveToDB(trans);
- sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->GetId());
+ sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName().c_str(), ticket->GetId());
response = GMTICKET_RESPONSE_UPDATE_SUCCESS;
}
@@ -118,7 +118,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data)
SendPacket(&data);
}
-void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/)
+void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recvData*/)
{
if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID()))
{
@@ -126,14 +126,14 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/)
data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
SendPacket(&data);
- sWorld->SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->GetId());
+ sWorld->SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName().c_str(), ticket->GetId());
sTicketMgr->CloseTicket(ticket->GetId(), GetPlayer()->GetGUID());
sTicketMgr->SendTicket(this, NULL);
}
}
-void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recv_data*/)
+void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recvData*/)
{
SendQueryTimeResponse();
@@ -148,7 +148,7 @@ void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recv_data*/)
sTicketMgr->SendTicket(this, NULL);
}
-void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recv_data*/)
+void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recvData*/)
{
// Note: This only disables the ticket UI at client side and is not fully reliable
// are we sure this is a uint32? Should ask Zor
@@ -157,25 +157,25 @@ void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recv_data*/)
SendPacket(&data);
}
-void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data)
+void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
{
uint32 nextSurveyID = sTicketMgr->GetNextSurveyID();
// just put the survey into the database
uint32 mainSurvey; // GMSurveyCurrentSurvey.dbc, column 1 (all 9) ref to GMSurveySurveys.dbc
- recv_data >> mainSurvey;
+ recvData >> mainSurvey;
// sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10,
for (uint8 i = 0; i < 10; i++)
{
uint32 subSurveyId; // ref to i'th GMSurveySurveys.dbc field (all fields in that dbc point to fields in GMSurveyQuestions.dbc)
- recv_data >> subSurveyId;
+ recvData >> subSurveyId;
if (!subSurveyId)
break;
uint8 rank; // probably some sort of ref to GMSurveyAnswers.dbc
- recv_data >> rank;
+ recvData >> rank;
std::string comment; // comment ("Usage: GMSurveyAnswerSubmit(question, rank, comment)")
- recv_data >> comment;
+ recvData >> comment;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SUBSURVEY);
stmt->setUInt32(0, nextSurveyID);
@@ -186,7 +186,7 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data)
}
std::string comment; // just a guess
- recv_data >> comment;
+ recvData >> comment;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SURVEY);
stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID()));
@@ -197,17 +197,17 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data)
CharacterDatabase.Execute(stmt);
}
-void WorldSession::HandleReportLag(WorldPacket& recv_data)
+void WorldSession::HandleReportLag(WorldPacket& recvData)
{
// just put the lag report into the database...
// can't think of anything else to do with it
uint32 lagType, mapId;
- recv_data >> lagType;
- recv_data >> mapId;
+ recvData >> lagType;
+ recvData >> mapId;
float x, y, z;
- recv_data >> x;
- recv_data >> y;
- recv_data >> z;
+ recvData >> x;
+ recvData >> y;
+ recvData >> z;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_LAG_REPORT);
stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID()));