diff options
author | Spp <spp@jorge.gr> | 2012-10-24 13:29:34 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2012-10-24 15:34:48 +0200 |
commit | 013fb1f4d9131fc8ec45931445e6a05408dce8f9 (patch) | |
tree | dcdc34368a9a53d27826895b91683b7b7358c476 /src/server/game/Handlers/TicketHandler.cpp | |
parent | ca85c3b4759c111fa8dd277a037aab7a0968dbaf (diff) |
Core/Misc: reduced amount of string memory allocations (Step I)
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/TicketHandler.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 7fcfbbbc23e..41e834d84e8 100755 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -86,7 +86,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) sTicketMgr->AddTicket(ticket); sTicketMgr->UpdateLastChange(); - sWorld->SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName(), ticket->GetId()); + sWorld->SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName().c_str(), ticket->GetId()); response = GMTICKET_RESPONSE_CREATE_SUCCESS; } @@ -96,10 +96,10 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) SendPacket(&data); } -void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data) +void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recvData) { std::string message; - recv_data >> message; + recvData >> message; GMTicketResponse response = GMTICKET_RESPONSE_UPDATE_ERROR; if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID())) @@ -108,7 +108,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data) ticket->SetMessage(message); ticket->SaveToDB(trans); - sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->GetId()); + sWorld->SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName().c_str(), ticket->GetId()); response = GMTICKET_RESPONSE_UPDATE_SUCCESS; } @@ -118,7 +118,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket & recv_data) SendPacket(&data); } -void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recvData*/) { if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID())) { @@ -126,14 +126,14 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recv_data*/) data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); SendPacket(&data); - sWorld->SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->GetId()); + sWorld->SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName().c_str(), ticket->GetId()); sTicketMgr->CloseTicket(ticket->GetId(), GetPlayer()->GetGUID()); sTicketMgr->SendTicket(this, NULL); } } -void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recvData*/) { SendQueryTimeResponse(); @@ -148,7 +148,7 @@ void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket & /*recv_data*/) sTicketMgr->SendTicket(this, NULL); } -void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recv_data*/) +void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recvData*/) { // Note: This only disables the ticket UI at client side and is not fully reliable // are we sure this is a uint32? Should ask Zor @@ -157,25 +157,25 @@ void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recv_data*/) SendPacket(&data); } -void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data) +void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData) { uint32 nextSurveyID = sTicketMgr->GetNextSurveyID(); // just put the survey into the database uint32 mainSurvey; // GMSurveyCurrentSurvey.dbc, column 1 (all 9) ref to GMSurveySurveys.dbc - recv_data >> mainSurvey; + recvData >> mainSurvey; // sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10, for (uint8 i = 0; i < 10; i++) { uint32 subSurveyId; // ref to i'th GMSurveySurveys.dbc field (all fields in that dbc point to fields in GMSurveyQuestions.dbc) - recv_data >> subSurveyId; + recvData >> subSurveyId; if (!subSurveyId) break; uint8 rank; // probably some sort of ref to GMSurveyAnswers.dbc - recv_data >> rank; + recvData >> rank; std::string comment; // comment ("Usage: GMSurveyAnswerSubmit(question, rank, comment)") - recv_data >> comment; + recvData >> comment; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SUBSURVEY); stmt->setUInt32(0, nextSurveyID); @@ -186,7 +186,7 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data) } std::string comment; // just a guess - recv_data >> comment; + recvData >> comment; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SURVEY); stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID())); @@ -197,17 +197,17 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data) CharacterDatabase.Execute(stmt); } -void WorldSession::HandleReportLag(WorldPacket& recv_data) +void WorldSession::HandleReportLag(WorldPacket& recvData) { // just put the lag report into the database... // can't think of anything else to do with it uint32 lagType, mapId; - recv_data >> lagType; - recv_data >> mapId; + recvData >> lagType; + recvData >> mapId; float x, y, z; - recv_data >> x; - recv_data >> y; - recv_data >> z; + recvData >> x; + recvData >> y; + recvData >> z; PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_LAG_REPORT); stmt->setUInt32(0, GUID_LOPART(GetPlayer()->GetGUID())); |