aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/TicketHandler.cpp
diff options
context:
space:
mode:
authorNay <dnpd.dd@gmail.com>2012-04-07 19:12:14 +0100
committerNay <dnpd.dd@gmail.com>2012-04-07 19:12:14 +0100
commit3d83f663f659ddf1d6894391dcfe50d4803a987f (patch)
tree3c36c52253e77703a0b9659d6b581ef8d10bcbbc /src/server/game/Handlers/TicketHandler.cpp
parentba3f25c1435eb763a7eca37d17dcfe9c4d8447e7 (diff)
Core/Tickets: Add report time and current latency to lag_reports table
It's a tiny bit more useful now.
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/TicketHandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp
index 9c4eba67426..d6675188f6e 100755
--- a/src/server/game/Handlers/TicketHandler.cpp
+++ b/src/server/game/Handlers/TicketHandler.cpp
@@ -176,6 +176,8 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data)
stmt->setFloat (3, x);
stmt->setFloat (4, y);
stmt->setFloat (5, z);
+ stmt->setUInt32(6, GetLatency());
+ stmt->setUInt32(7, time(NULL));
CharacterDatabase.Execute(stmt);
}