diff options
author | Nay <dnpd.dd@gmail.com> | 2012-04-07 19:12:14 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-04-07 19:12:14 +0100 |
commit | 3d83f663f659ddf1d6894391dcfe50d4803a987f (patch) | |
tree | 3c36c52253e77703a0b9659d6b581ef8d10bcbbc /src/server/game/Handlers/TicketHandler.cpp | |
parent | ba3f25c1435eb763a7eca37d17dcfe9c4d8447e7 (diff) |
Core/Tickets: Add report time and current latency to lag_reports table
It's a tiny bit more useful now.
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/TicketHandler.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 9c4eba67426..d6675188f6e 100755 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -176,6 +176,8 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data) stmt->setFloat (3, x); stmt->setFloat (4, y); stmt->setFloat (5, z); + stmt->setUInt32(6, GetLatency()); + stmt->setUInt32(7, time(NULL)); CharacterDatabase.Execute(stmt); } |